HARVEST TIME
Brief:
Many years from now, humans are forced to colonize the universe in search of new organic forms of energy to power our own planet. Small squads of chemical engineers, military escorts and scientists travel to off-world colonies to scour for potential new sources. In this concept, deep in the jungle, scientists have discovered a new potential source to harvest for lab testing. 
The main tools used were Photoshop, Keyshot and ZBrush.

The raw render from Keyshot. I chose Keyshot for this particular project because of it's ability to import and render very high-poly assets directly from Zbrush.  I rendered a number of passes with different material setups that I used to comp together in Photoshop. 
This is a quick initial sketch I made in Photoshop to establish the composition and overall lighting and atmosphere. This helps me a great deal to lock down the initial idea and work out what assets I need to create in 3D vs what tasks will be completed in Photoshop. 
HARVEST TIME
Published:

HARVEST TIME

Published: